Did it ever happen to you to find a program that provides a shell / REPL-like interface that doesn't support basic features like line editing, command history and completion? I personally find it pretty annoying. And there's really no justification for it these days, at least on Unix-y systems, since a portable library to provide this service has existed for decades. I'm talking about readline.

This brief post shows some basic examples of using readline in both C++ and Python. Admittedly, it doesn't have a lot of content. Rather, its main goal is to present the accompanying code samples, which I think folks will find more useful.

Let's start with a very basic readline usage example that records command history and lets us search and scroll through it:

#include <stdio.h>
#include <stdlib.h>
#include <string>

#include <readline/readline.h>
#include <readline/history.h>

int main(int argc, char** argv) {
  printf("Welcome! You can exit by pressing Ctrl+C at any time...\n");

  if (argc > 1 && std::string(argv[1]) == "-d") {
    // By default readline does filename completion. With -d, we disable this
    // by asking readline to just insert the TAB character itself.
    rl_bind_key('\t', rl_insert);

  char* buf;
  while ((buf = readline(">> ")) != nullptr) {
    if (strlen(buf) > 0) {

    printf("[%s]\n", buf);

    // readline malloc's a new buffer every time.

  return 0;

The main thing in this code sample is using the readline function instead of standard language APIs for user input (such as fgets in C or std::getline in C++). This already gives us many of readline's features like line editing: having typed a word, we can actually go back and fix some part of it (using the left arrow key or Ctrl-B), jump to input end (Ctrl+E) and so on - all the editing facilities we're so used to from the standard Linux terminal.

The add_history calls go further: they add every command typed into the history buffer. With this done, we can now scroll through command history with up/down arrows, and even do history seaches with Ctrl+R.

Note also that readline automatically enables tab completion. The default completion functionality auto-completes file names in the current directory, which isn't something we necessarily want. In this sample, tab completion is optionally disabled by binding the tab key to rl_insert, which just sends the actual key code to the terminal rather than doing anything special like completion.

Simple completion

Implementing custom completion with readline is fairly simple. Here is a sample that will tab-complete words from a certain vocabulary. The main function remains as before, with a small difference - registering our completion function with readline.

rl_attempted_completion_function = completer;

Configuring readline happens through global variables it exports. These variables are all documented. While we could use rl_completion_entry_function to make our code slightly shorter, for extra fun let's instead use rl_attempted_completion_function - it lets us customize things a bit more. The default rl_completion_entry_function performs filename completion in the current directory. We can disable it in our own "attempted" completion function:

char** completer(const char* text, int start, int end) {
  // Don't do filename completion even if our generator finds no matches.
  rl_attempted_completion_over = 1;

  // Note: returning nullptr here will make readline use the default filename
  // completer.
  return rl_completion_matches(text, completion_generator);

Otherwise, it's all the same. We have to implement a "completion generator" and pass it to the helper rl_completion_matches to generate the actual matches. Our completion generator auto-completes from a global vocabulary of words:

char* completion_generator(const char* text, int state) {
  // This function is called with state=0 the first time; subsequent calls are
  // with a nonzero state. state=0 can be used to perform one-time
  // initialization for this completion session.
  static std::vector<std::string> matches;
  static size_t match_index = 0;

  if (state == 0) {
    // During initialization, compute the actual matches for 'text' and keep
    // them in a static vector.
    match_index = 0;

    // Collect a vector of matches: vocabulary words that begin with text.
    std::string textstr = std::string(text);
    for (auto word : vocabulary) {
      if (word.size() >= textstr.size() &&
          word.compare(0, textstr.size(), textstr) == 0) {

  if (match_index >= matches.size()) {
    // We return nullptr to notify the caller no more matches are available.
    return nullptr;
  } else {
    // Return a malloc'd char* for the match. The caller frees it.
    return strdup(matches[match_index++].c_str());

You can read more details about how the completion works on this page. The samples respository contains several additional variations on this theme, including a more sophisticated program that provides hierarchical completion of sub-commands, where the first token determines the autocompletion vocabulary for subsequent tokens.


The Python standard library comes with a readline module that provides an intereface to the underlying C library. In fact, it can also use libedit under the hood. libedit is the BSD implementation of the readline interface, and can be used on some platforms. In Python you don't have to care about this though.

A basic completion example in Python using readline is as simple as:

import readline

def make_completer(vocabulary):
    def custom_complete(text, state):
        # None is returned for the end of the completion session.
        results = [x for x in vocabulary if x.startswith(text)] + [None]
        # A space is added to the completion since the Python readline doesn't
        # do this on its own. When a word is fully completed we want to mimic
        # the default readline library behavior of adding a space after it.
        return results[state] + " "
    return custom_complete

def main():
    vocabulary = {'cat', 'dog', 'canary', 'cow', 'hamster'}
    readline.parse_and_bind('tab: complete')

        while True:
            s = input('>> ').strip()
    except (EOFError, KeyboardInterrupt) as e:
        print('\nShutting down...')

if __name__ == '__main__':

It's fairly obvious that the Python API is a thin veneer around the underlying C API - the completion implements state in the same way. That said, Python's built-in features like first order functions and lexical closures make writing more sophisticated completion code a much simpler task. See the included code samples for more examples.

Other libraries and modules

Frustrated by the complexity of readline, Salvatore Sanfilippo (of Redis fame) created a simple line-completion library named linenoise. It has a prety simple interface and is very small, so I think it's good for inclusion into projects that want to minimize system dependencies (like figuring out how to link with readline on different platforms).

On the Python side, there are a couple of other related modules in the standard library I'd like to mention. One is rlcompleter; think of it as readline pre-configured with completions for Python functions and identifiers. If you want to build Python interpreters or shells, this is the tool for you.

Yet another Python module is cmd; it's a higher-level abstraction around readline, allowing one to encapsulate commands into class methods. If you want to write a simple command interpreter (think Logo), using cmd will result in less code.

IMHO while having readline in the standard Python library is wonderful , both rlcompleter and cmd are signs that the Python developers sometimes go too far with the "batteries included" philosophy. But YMMV.