A few years ago I've written several programming articles for the GameDev online community website. The full list of articles is here. Well, a couple of months ago I was contacted by some guys from GameDev who planned to release a series of books collecting the most notable articles from the website into related chunks, editing them and adding some new material. My articles made it into the "Advanced Game Programming" book. The book (ISBN-10: 1598638068) was published last month. So this is a first book publication for me! Although I made practically no money from it ($50 for each of my 3 chapters, without sale royalties), it does give me some bragging rights :-)

Here's a shot from the book's table of contents, showing two of my chapters:

Unfortunately, the code accompanying chapter 6 has not been published with the book, so I've collected it together and placed it online here.